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🧊 Revision 2025 – 3D Graphics Compo

time6 months agoview0 views

Polygons, pixels, and pure imagination — welcome to the 3D Graphics compo, where artists bend light and shape into stunning digital visions. This is where still images go big.

🖼️ What is it? The 3D Graphics compo showcases still images created primarily using 3D modeling, sculpting, rendering, and post-processing. Whether it’s photorealism, sci-fi concept art, abstract geometry, or demoscene surrealism, this is your playground for epic visual storytelling.

📏 Rules:

  • Submissions must be a still image rendered using 3D tools (Blender, Cinema4D, Houdini, etc.).
  • Final image must be submitted in lossless format (e.g., PNG) at high resolution (minimum 1920x1080).
  • You must include at least one Work-in-Progress (WIP) image showing the development of the piece — wireframes, viewport grabs, clay renders, etc.
  • Post-processing is allowed, but the core of the work must be 3D-generated — this isn’t the Photoshop compo.
  • No AI-generated or AI-enhanced content allowed. We want your hands and brain behind the pixels.
  • All work must be original — no asset rips, kitbashing from commercial sources, or uncredited third-party models.

🎨 Tips:

  • Strong composition, lighting, and atmosphere will stand out.
  • Style can range from hyperreal to stylized, from fantasy to industrial — just make it yours.
  • Bonus love for scenes that tell a story or reflect demoscene aesthetics.

🏆 Why Enter? The 3D Graphics compo is your chance to blow minds with a single frame. It’s where technical skill meets artistic vision, and every submission is a digital poster for your talent. If you’ve got the render that makes jaws drop, this is the compo to show it off.

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