Originally Published to YouTube on Oct 1, 2020.
Keeping an organized photoshop document will help you from getting lost when editing the mass of colors in a Flight Sim livery. In this video, I walk through the initial steps that I take to make sure that I know what components of the aircraft fall where in the textures.
I’m working on the Beechcraft King Air 350i. Download my complete set of UV maps for this aircraft here: https://drive.google.com/file/d/1F9zowNBQZ_3OsBmqhqs0MNFu5mSRbZ4H/view?pli=1