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BLENDER TODAY #197
Blender 3.2.1 release this week! https://wiki.blender.org/wiki/Reference/Release_Notes/3.2/Corrective_Releases
UI
- UI: Scrollbar Behavior Changes https://developer.blender.org/rB624397
UV
- UV: Add "Select Similar" operator in UV editor https://developer.blender.org/D15164
PAINT
- Voxel Remesh Size Edit - Constant Size by default https://developer.blender.org/rB5946ea
- Tip roundness - match square and round brush radius https://developer.blender.org/rBb6a762
ANIMATION
- Dopesheet: Add Custom Properties panel https://developer.blender.org/D14646
- Armature: Add poll message explaining bone groups need pose mode https://developer.blender.org/rB2ae439
- Animation: Add function to remove all FCurves from an Action https://developer.blender.org/rB091100
CLIP EDITOR
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Mask Editor: Add mask blending factor for combined overlay https://developer.blender.org/rBeca0c9
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Mask Editor: Add toggle for mask spline drawing https://developer.blender.org/rBdf2ab4
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Spreadsheet: Support operations for filtering colors https://developer.blender.org/D15191
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Geometry Nodes: Add Points Node https://developer.blender.org/D13920
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Geometry Nodes: Field on Domain Node https://developer.blender.org/D15289
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Geometry Nodes: Speed up Separate color node in RGB mode https://developer.blender.org/rB047346
PYTHON
- PyAPI: PyAPI: Expose event.type_prev, value_prev https://developer.blender.org/rB2580d2
ADDONS
- Node Wrangler: create world output if the node tree is of type world https://developer.blender.org/rBAebe0b
- glTF exporter: Export DEF bones only, without animation, is now possible https://developer.blender.org/rBA807a6
- glTF exporter: Allow custom name for merged animation https://developer.blender.org/rBA501c9
LINUX/WAYLAND
- More Wayland support
- https://developer.blender.org/rB29755e
- GHOST/Wayland: support for cursor warp with hidden/wrapped grab enabled https://developer.blender.org/rB3323cd
EXCITEMENT
- Cleanup: removed unused Blender Internal bump/normal mapping texture code https://developer.blender.org/rB9622da