In their newest dev diary Codemasters show how they have been attempting to make the most authentic simulator possible, mixing the experiences expected from both simulators and arcade, pleasing both markets, while trying to express the nervousness and twitchy nature of a formula one car that you dont get from watching them on TV.
To see it for yourself get a sneak peak into the production behind the new F1 2010 game out this September in their second Dev. Diary, find out what they have chosen to highlight as important aspects of the game from this new outing onto the HD consoles, developed by Codemasters' Guildford Studio.
Follow Gamercast on Twitter! http://twitter.com/Gamercast You can listen to our podcast too http://www.gamercast.net