[GGJ 2010] Get Through It!

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Peter and I made this adventure game for Game Jam 2010 in 48 hours. The theme of the contest was 'Deception'. The game does this by providing misleading clues. For example, feeding the carrot to the donkey actually makes you lose the game in the end. We also took an extra challenge in using no written text. In the video you see me playing through three times; the third time it's the good ending, which is very hard to achieve if you don't know the game. We used Python and Pygame for the code, GrafX2 and Gimp for the graphics. Sadly no music or sound effects.

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