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Back from Annecy! - Blender.Today LIVE #196

time3 yr agoview27 views

Support the future of Blender https://fund.blender.org

#b3d

  • Music by @Thaehan

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UI

  • show gizmo while transforming https://developer.blender.org/rB648350
  • Support for showing candidates for string properties https://developer.blender.org/rB3f3d82
  • Add file browser operator to edit directory field https://developer.blender.org/rB209bf7
  • Add tooltips for the shader item https://developer.blender.org/D14878
  • Use "bl_order" for UI child panels https://developer.blender.org/D15174
  • Add initial "grid view" https://developer.blender.org/rB23d2e7
  • NLA strip names overflow strip https://developer.blender.org/D14742
  • Fix numbers jumping in edit voxel size widget https://developer.blender.org/rBf69c56
  • Adds operator to duplicate the active color attribute layer https://developer.blender.org/rB9c28f0
  • BLF: Fallback Font Stack https://developer.blender.org/D12622
  • Keymap: use both left/right modifier keys https://developer.blender.org/rB3a8a44

CYCLES

  • Cycles: Add half precision float support for volumes with NanoVDB https://developer.blender.org/rBa8c81f
  • Cycles: Fix rendering of packed UDIM tiles with different sizes https://developer.blender.org/rB284a34
  • Cycles/EEVEE: load 8 bit image textures as half float for some color spaces https://developer.blender.org/rB33f5e8
  • Sculpt: PBVH Draw Support for EEVEE https://developer.blender.org/rB285a68

GEO NODES

  • new Volume Cube node https://developer.blender.org/D15198

  • Instance Rotation Node https://developer.blender.org/D15131

  • Add Instance Scale Input Node https://developer.blender.org/rB14fc89

  • add 'Intersecting Edges' output for boolean node https://developer.blender.org/D15151

  • speedup Separate XYZ node https://developer.blender.org/rBb8bd30

  • Show supported types in geo socket tooltip https://developer.blender.org/D14802

  • tweak Volume to Mesh threshold declaration https://developer.blender.org/rB75489b

  • Nodes: Show node description in Node add menu https://developer.blender.org/D14963

  • Functions: speedup multi-function procedure executor https://developer.blender.org/rBd48735

  • Asset Browser: Show "Current File" icon in sidebar source field https://developer.blender.org/rB9039fb

GPENCIL

  • GPencil: Add support to name new layer when moving to layer https://developer.blender.org/D15092
  • LineArt: Speedup construction of quad trees. https://developer.blender.org/rB432c4c

LIB OVERRIDES

  • Add full support for camera's background images https://developer.blender.org/rB3437cf

  • Make 'image/movieclip user properties editable https://developer.blender.org/rBa3e728

  • 3DView: simplification and improvements of override creation https://developer.blender.org/rBdce03e

  • VSE preview transform autokeying improvements https://developer.blender.org/rB9ccc21

  • VSE: Make time operations self-contained https://developer.blender.org/D14990

  • Color Management: add Filmic sRGB as an image colorspace https://developer.blender.org/rB2b80bf

  • Clip editor: Default to average error sort in dopesheet https://developer.blender.org/D15194

XR

  • XR: Fix controller flicker when switching action sets https://developer.blender.org/rB314e5c

  • CMake: optionally disable OBJ, STL & GPencil SVG support https://developer.blender.org/rB8edd1d

  • Py Docs: Update Sphinx and dependencies https://developer.blender.org/rB3cd283

PYTHON

  • Compositor: add pre/post/cancel handlers and background job info https://developer.blender.org/rB16d329

I/O

  • STL: Add new C++ based STL importer https://developer.blender.org/rB7c511f
  • OBJ: vertex colors support in importer and exporter https://developer.blender.org/rB1b4f35
  • OBJ: Enable undo for experimental OBJ importer https://developer.blender.org/rBa30e67
  • OBJ: Use filename as the default object name https://developer.blender.org/rB99847c
  • USD: Enable operator presets when exporting https://developer.blender.org/rB9bb7de
  • USD import: Handle material name collisions https://developer.blender.org/rBf6268f
  • USD: speed up large USD imports by not rebuilding material name map for each object https://developer.blender.org/rB5b5811
  • IO: speed up large Alembic & USD imports by doing fewer collection syncs https://developer.blender.org/rB230f72

ADD-ONS

  • AE: export object hide_render as AE opacity https://developer.blender.org/rBAC3580
  • AE: export multiple cameras when using markers https://developer.blender.org/rBAC61ef
  • AE: group images and solids into a folder https://developer.blender.org/rBAC97ff
  • glTF: use color attribute API instead of vertex color https://developer.blender.org/rBA485b4

FIXES

  • Outliner performance: Only expand sub-trees if needed https://developer.blender.org/rBafde12

CURVES

  • Add soft selection in sculpt mode https://developer.blender.org/rBa18308
  • use uv coordinates to attach curves to mesh https://developer.blender.org/rB899ec8
  • support adding keymap items for operators https://developer.blender.org/rBe90340
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