This is a simulation game that is pretty close to what it was like to be on duty in an ICBM atomic missile silo during the Cold War in the Reagan era. The most impressive parts are the menus and explosive transition and video segments at the beginning and during the end credits, the gameplay is basically you wasting time on duty in that silo. The mission names are fun, but for the sake if making an interesting video I did speed up from level 3 on until level 5 and then you can watch the end video again. You won't miss anything, except for the tension to be on guard for that one call that tells you push the red button and exterminate so many lifes with just a single button press and wait for the response from the enemy. The game is open source and you can download the art assets and AGS project to learn from it.
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Synopsis: In the grand tradition of MicroProse and Jane’s Combat Simulations, ICBM puts you in the hotseat: you are USAF First Lieutenant Derek Evans, Ellsworth Air Force Base’s newest Deputy Missile Combat Crew Commander.
ICBM was inspired by the extraordinary pixel art of Denis Loubet and the incredible series of Trinity articles at The Digital Antiquarian.
ICBM and its development assets have been released as Free Cultural Works under a Creative Commons BY-SA license: free of charge, free of In-App Purchases, free from ads, free for use in profitable streaming videos and free to remix and tear apart, whether as a learning tool or a starting point for any derivative work released under the same conditions.
Credits: REPVBLIC - everything
Download: https://gamejolt.com/games/icbm/57197
[267] #wmd #coldwar #atomic