Operators are the first step to creating custom buttons, menu items, and panels in Blender. In this chapter of Scripting for Artists, Sybren explains how to create your own operators.
- Ingredients of an operator: 00:50
- Creating your own operator: 03:15
- Passing parameters to the operator: 08:17
- An explanation of classes in Python: 15:57
- Using the context: 17:10
- Limiting when the operator can be used: 17:57
More Scripting for Artists at https://cloud.blender.org/p/scripting-for-artists/
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