The Space Quest I remake — and other Sierra games from 1991-1996 — are so infamously plagued with timer problems that it's honestly a mystery how they ever got out the door in the first place. In this video, I take a look at why this happened, using the black sheep of the Space Quest family as an example.
Credits:
Intro by Changis
Gaming Retro: "The Ultimate mid-90s DOS / 486 DX2 66 MHz Gaming Computer" https://www.youtube.com/watch?v=HLenZGjbsoI
Turtle Interactive: "The ants go marching one by one song | Ants at war" https://www.youtube.com/watch?v=Pjw2A3QU8Qg
Vlog Epicness: "KID FLIES OFF MERRY GO ROUND" https://www.youtube.com/watch?v=70NH2F7RBjs
ALL THINGS PRIMAL: "27 MPH TREADMILL SPRINT (Unofficial World Record)" https://www.youtube.com/watch?v=5EWF_Dy_7jg
AJ Callaway: "Fisting a jar of mayo" https://www.youtube.com/watch?v=cfuQIbjPmCA
The Adventure Game Hotspot Network: https://youtube.com/@OneShortEye - adventure game speedruns https://youtube.com/@AdventureGameGeek - adventure game reviews The Classic Gamer's Guild Podcast (https://www.cggpodcast.com) https://youtube.com/@AdventureGameHotspot - the main hub
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