As promised: some UI changes for today's #gamedev log.
Lots of #css changes, as well as setting up my own @font-family
for the first time.
Back to features for a bit now, and maybe even reinvestigating the Point data type.
As promised: some UI changes for today's #gamedev log.
Lots of #css changes, as well as setting up my own @font-family
for the first time.
Back to features for a bit now, and maybe even reinvestigating the Point data type.