For this week I will return to showing some work on Sprite Fright. The production is going full steam ahead and there are many sets that need to be created. In this stream I plan to give you an inside look on how we structure our pipeline, prepare sets for animation and lighting and working with linked assets for production.
Links:
- More about the Open Movie Sprite Fright: https://cloud.blender.org/films/sprite-fright/
- Support and check out our Blender Open Movies and Training: https://cloud.blender.org/
- Juliens Blender theme from the videos: https://drive.google.com/file/d/1KZMwcSdNMDxh8yTJNmNZilt26dYQYQaa/view?usp=sharing
Specs:
- Operating System: Linux Pop!_OS
- Memory: 32 GiB RAM
- GPU: GeForce GTX 980
- Processor: Intel Core i7-6800K CPU
With music from Stevia Sphere: https://steviasphere.bandcamp.com/
Album Playlist:
- Soap by Delete the Cube
- Beats to procrastinate to by Paternoster Poetry
- Cell division by pine voc
- Snow Cover by pine voc
- Paper Boats by Tovatronica
- The Big Crunch by glaciære & pine voc
- bath by glaciære
- hammock by glaciære
- light ripples by glaciære
- pool water blue by glaciære
- water slide by glaciære