In this series, Julien Kaspar will guide you through the creation of "Snow", the next character in the lineup of creative commons rigs on the Blender Cloud. With the body and the outfit done it's time to unwrap the last missing pieces and to add some more important UV maps for procedural shading techniques.
Links:
- More info on the character Snow: https://cloud.blender.org/blog/announcing-snow-stylized-character-workflow-update
- Support and check out our Blender Open Movies and Training: https://cloud.blender.org/
- Character sculpting timelapses, files, tutorials and more: https://cloud.blender.org/training/stylized-character-workflow/
- Download the first character "Rain" for free: https://cloud.blender.org/p/characters/5f04a68bb5f1a2612f7b29da
- Juliens Blender theme from the videos: https://drive.google.com/file/d/1KZMwcSdNMDxh8yTJNmNZilt26dYQYQaa/view?usp=sharing
Specs:
- Operating System: Linux Pop!_OS
- Memory: 32 GiB RAM
- GPU: GeForce GTX 980
- Processor: Intel Core i7-6800K CPU
With music from Stevia Sphere: https://steviasphere.bandcamp.com/
Album Playlist:
- Soap by Delete the Cube
- Beats to procrastinate to by Paternoster Poetry
- Cell division by pine voc
- Snow Cover by pine voc
- Paper Boats by Tovatronica
- The Big Crunch by glaciære & pine voc
- bath by glaciære
- hammock by glaciære
- light ripples by glaciære
- pool water blue by glaciære
- water slide by glaciære