Three-camera animation test. Footage was rendered in Blender from three camera views of the same animated motion. The footage was spaced-out to allow for process editing effects (dissolves). The final edit was completed in Kdenlive, by overlapping the footage from each shot.
The Blender file contains 5 scenes:
- Scene Action -- Contains the animated cubes. This is what the animator interacts with.
- Cam-1 Shot / Cam-2 Shot / Came-3 Shot -- Contain animated cameras only. The director (or DP) interacts with this scene.
- Sequence -- Contains a sequence editor session with the footage arranged for rendering and output (the resulting shot is longer than the original animation, because the shots are time-shifted so as not to overlap).