Realtime Rendering Demo

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This is a short realtime rendering demo I did for a university course. It uses OpenGL Core 3.2 with GLSL 1.5 shaders. Effects include motion blur, shadow mapping and normal mapping (the cube at the end). The soundtrack is also by me, made using Linux Multimedia Studio.

For the first scene I used some abstract paintings I found on deviantart.net. Here are the links: http://mariday.deviantart.com/art/abstract-18-34657606 http://mcton.deviantart.com/art/Abstract-53270484 http://darkrushnite.deviantart.com/art/Abstract-78785294 http://swpx.deviantart.com/art/Abstract-5714529 http://blutr0t.deviantart.com/art/Abstract-122165851 http://myabstracts.deviantart.com/art/abstract-56203019

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