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#nodevember with Simon Thommes | Day 1-2 | '3 Sided'

time4 yr agoview78 views

#nodevmeber is an online initiative to bring people together and create all sorts of cool things with nodes. I have been participating in this event since it was started in 2019, focussing mainly on shading nodes. This year I want to take the opportunity and use mainly the newly revamped geometry nodes system, that I have also been involved with developing at the Blender headquarters. This will not be the most organised workflow in terms of teaching, so bear that in mind, but I hope we can just use this as a means to learn together, so ask plenty of questions. Suggestions are always welcome! :)

Links:

  • Learn about the nodevember event: https://nodevember.io/
  • My showreel from the 2019 event: https://www.youtube.com/watch?v=7EeIsUErzLE
  • Support and check out our Blender Open Movies and Training: https://studio.blender.org/​

Specs:

  • Operating System: Linux Pop!_OS
  • Memory: 32 GiB RAM
  • GPU: GeForce GTX 980
  • Processor: Intel Core i7-6800K CPU
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