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Mini-rust in Rust 021: Including type information in our syntax tree

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We realised last time that our type checker needs to move on from just saying "yes" or "no" for whether our program is OK: we need to keep hold of the type information we work out, so we can use it for error messages and possibly even within the evaluator.

More info: https://artificialworlds.net/blog/2025/03/21/mini-rust-in-rust-021-typed-syntax-tree

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