Midnight Suns Storm Challenge Guide - Make It Rain

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Visual Guide for Marvel's Midnight Suns: Storm Challenge - Make It Rain

Follow along with the written guide on Gamercast.net for more help and info.

Storm’s challenge asks you to defeat the Whispers of Memory to acquire the “Hellstorm” card and destroy the Dark Crystal. With a starting a hand of “Stormshield,” “Gale Force,” and 2 “Arc” cards, you need to buff as many of her cards as possible with their “Next Turn” bonuses. Thanks to “Stormshield” you will also start with a Resist buff. On the map are 5 Whispers buffed with Frenzy, 3 of which are holding the “Vortex,” “Goddess’ Blessing,” and “Arc” cards. There are also 2 Environmental Hazards to the left and right. Redraws and Moves are disabled for this challenge.

Midnight Suns is going out with a bang for this final DLC character! Storm much like her namesake is a force to be reckoned with, her Passive Ability “Rising Storm” adds a chance of Stun to her attack and heroic cards which upgrades to include a 5% bonus for each of her cards in your hand. While this does not sound very exciting on its own, it is worth remembering characters like Hulk who gain massive damage bonuses against stunned opponents.

Storm’s playstyle rewards patience and strategic minds. Storm can simultaneously support her allies and increase her own power without teammate intervention beyond rival! Unique to Storm, her cards come with the incredibly powerful “Next Turn” feature that increases the effectiveness and power of her cards if kept out of play until the next turn or charged up with “Goddess’ Blessing.” Many of her cards include optimal bonuses like “Stormshield” that gives her 1 Resist per turn for as long as it remains in your hand or, when played can also gift allies with 2 Resist and 1 Counter once upgraded. “Live Wire” with its lack of damage and stun seems underwhelming at first glance but once upgraded applies a significant damage boost to all her cards if kept in your hand, the same goes for “Overload” which feels too situational to be considered useful with its need for electrical conduits but when you look at the Strengthened on Redraw effect it suddenly demands respect – giving her even more destructive power. Storm has it all!

To complete this challenge, you will need to cancel out the Frenzy effect with Stun and use “Goddess’ Blessing” to increase the effectiveness of Storm’s cards and finally control knockback and enemy placement.

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