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Midnight Suns Hunter Challenge - Child of Darkness

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Visual Guide for Marvel's Midnight Suns: Hunter Challenge - Child of Darkness.

Follow along with the written guide on Gamercast.net for more help and info.

In The Hunter’s challenge you are tasked with destroying the crystal on the far end of the map to acquire the “Bladestorm” card. With a starting hand of 4 “Charge” cards, Hunter’s only capacity for damage comes from knockback meaning you will need to use a specific sequence of events to place yourself strategically on the map while acquiring the extra cards along the way. On the map will be 3 “Whispers of Memory,” 2 of which are holding extra “Charge” and “Whip” cards upon a successful K.O... Redraws and Moves are disabled for this challenge.

The Hunter is your essential Jack of All Trades, they can fulfil any role within any team with ease. To facilitate this, The Hunter has the widest variety of cards to build a deck from. Regardless of your alignment and chosen passive ability, you can create a deck of Light, Dark and Power cards to play Support, Damage Dealer, Tank, Enfeebler, or anything in between that matches your playstyle and team needs.

To complete this challenge, you will need to essentially bully a single Whisper of Memory towards the Crystal with knockback. The idea here is to use up all your Charge cards first and save the Whip for when you have nothing else in your hand as this card forces you to discard from you hand to play (and you need every one).

@midnightsuns @marvel

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