Introduction to the Mellite computer music environment. Part 16: Making pieces for the web browser, by exporting workspaces for a JavaScript version of SoundProcesses and running sound synthesis through SuperCollider server on WebAssembly (wasm). Finally: Coupling FScape renderning to real-time audio.
This is based on Mellite v3.4.0. See https://www.sciss.de/mellite/ for details.