Meet the Nodes 2017 | Python for Godot

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Emmanuel Leblond (touilleMan) gives a general update on his ongoing work to integrate the Python programming language in Godot. After hitting a wall with MicroPython, he then moved on to CPython + Pybind11 and finally to CPython + CFFI as a GDNative module.

GitHub repository: https://github.com/touilleMan/godot-python


00:00 | Introduction 00:52 | What does it look like? 02:48 | Implementation 05:41 | First option: MicroPython 08:57 | Second option: CPython + Pybind11 11:30 | Third option: CPython + CFFI and GDNative 13:12 | Roadmap 17:11 | Questions & answers


Support Godot Engine's development on Patreon: https://www.patreon.com/godotengine


The Meet the Nodes event took place in Paris on April 22, 2017, and was generously hosted by Mozilla.

Speaker: Emmanuel Leblond (touilleMan) – https://github.com/touilleMan Event: Meet the Nodes Paris 2017 Date & Location: 22 April 2017, Paris, France

Video editing: Pedro J. Estébanez (RandomShaper) License: CC-BY 4.0 © 2017 Emmanuel Leblond, Pedro J. Estébanez

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