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    Hammer-time devlog #3 - Enemy AI

    camperotactico

    camperotactico

    3 followers

    time2 mo agoview6 views
    aidevloggamedevgodotindiedev

    This video is a showcase of a simple Enemy AI I built for my game using Godot and the asset LimboAI. I wrote an article on my website where I go through the implementation of this behaviour tree as well as the ragdoll system. You can read more about it here

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