A live coding session on WebGL graphics manipulation: abstract shaders, pixel manipulation on multisample rasters, and "classic" GIS map symbols.
This would be a live coding session, not a traditional workshop - audience is not required (nor expected!) to follow along.
Authors and Affiliations – Iván Sánchez Ortega (1) (1) Freelancer
Track – Software
Topic – Software/Project development
Level – 1 - Principiants. No required specific knowledge is needed.
Language of the Presentation – English