In their newest dev diary Codemasters show how they have gone as close as possible to creating the most realistic tracks to ever feature in a Formula One title, discussing the the cars, and how accurate they will be from reference photos and CAD from the teams. To see it for yourself get a sneak peak into the production behind the new F1 2010 game out this September in their fourth Dev. Diary, find out what they have chosen to highlight as important aspects of the game from this new outing onto the HD consoles, developed by Codemasters' Guildford Studio.
Follow Gamercast on Twitter! http://twitter.com/Gamercast
You can listen to our podcast too http://www.gamercast.net