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-- CHANGELOG - BLENDER TODAY #211
Code Blog:
- Brush & Asset Drafts code.blender.org/2022/11/brush-and-draft-assets
TEXTURE PAINT
- Texture Paint: sync adding a new texture slot to the Image Editor developer.blender.org/rB1d71f82
CYCLES
- Cycles: Add basic support for using OSL with OptiX developer.blender.org/rBe6b38de
- Cycles: improve adaptive sampling for overexposed scenes developer.blender.org/rB857bb1b
- Fix T101270: Object Info - Random not unique for nested instances and curves developer.blender.org/rB80f5a5a
- Fix T102214: inconsistenty between bake and render with invalid material index developer.blender.org/rB1fbb1d8
ANIMATION
- Cancel Equalize Handles & Snap Keys when no control points are selected developer.blender.org/D16390
- NLA: Update context menu to include meta strip operators developer.blender.org/rB0b4bd3d
- Add poll messages for marker operators developer.blender.org/rB1fdaf74
UI
- Geometry Nodes: Fix alignment of exposed properties in the modifier developer.blender.org/D16417
- UI: disable curve map & profile zoom buttons at max/min zoom level developer.blender.org/rB4dd19a1
- Gizmo toggle for Movie Clip Editor developer.blender.org/rBb557e43
- Fix T102187: Add knife tool in mesh panel developer.blender.org/rBb927cc9
- Fix T96481: make color picker RGB display consistent developer.blender.org/D14387
- GPencil: Add warning to Outline modifer when no Camera developer.blender.org/rBcad11f3
- Fix T102140: Replacement of Noto Sans CJK Font developer.blender.org/D16426
- Improved Korean Font Sample developer.blender.org/rBa43053a
- Sculpt: Rename Show/Hide operators for consistency developer.blender.org/rB659de90 SCULPT
- Sculpt: Change symmetrize merge threshold and expose in workspace panel developer.blender.org/rB969aa7b GREASE PENCIL
- GPencil: Make Sculpt Auto-masking Global and not by Brush developer.blender.org/rB4c182ae
PERFORMANCE
- Color Management: Parallelize ImBuf conversion to float developer.blender.org/rB1eca437
- Mesh: Avoid calculating normals when building BVH tree developer.blender.org/rB276d7f7 UV
- UV: implement copy and paste for uv developer.blender.org/rB721fc9c RIGGING
- Rigify: port the ability to generate Action constraints from CloudRig. developer.blender.org/rBAdddf346f1adf49f51351ead084fbb7d5e1a8f9a0
- Rigify: annotate and fix warnings in basic rig components. developer.blender.org/rBA01e8af3348fac2babe3b5218dbe4ecdaa0e1eace POTPOURRI
- Mesh: Convert color attribute operator developer.blender.org/D15596
- Fix support for building with ffmpeg lower than 5.0 developer.blender.org/rB3e71220
- Asset System: New core type to represent assets developer.blender.org/rB1efc94b ADD-ONS
- Asset Browser and Geometry Nodes in Pie menu developer.blender.org/D16323