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BLENDER 2.90 RECAP EARLY JUNE 🚀 Blender Today

time5 yr agoview30 views

These changes are possible thanks to the Blender Development Fund. Help Blender development by joining for only $6 per month: https://fund.blender.org

Blender.Today LIVE is a show hosted by Pablo Vazquez highlighting the latest news on Blender, the community, and answering all your questions.

Watch more RECAPs: https://www.youtube.com/playlist?list=PLa1F2ddGya_9jNuboY4w2IUcgoFJxdkKH

Changes:

  • Add Primitive Tool:
  • Drag & Drop Modifiers
  • Improved Area Border Selection and Dragging
  • UI: Pan 2D Region When Dragging to Boundary
  • Curves: Implement Handles for selected points only (Overlay)
  • Curves: Disable Curve Normals by default
  • Preferences: Customize default empty size for collection instances
  • UI: undo/redo support for text fields
  • UI: Curve Edit Stroke Panel Layout
  • UI: Windows Shell Links & Improved Mac Aliases
  • UI: rename Cycles point light Size to Radius, for consistency and clarity
  • VSE UI: Add buttons for swap Effect strip inputs
  • VSE UI: Rename Scene Strip panel and move View panel on top
  • VSE UI: Group Show Elements in View Menu, Use Consistent Naming
  • VSE: Add warnings for failed proxy encoding
  • VSE: Add select under playhead, and shortcuts for left, right, under.
  • VSE: Remove delete confirmation pop-up
  • VSE: Use color picker for color strip.
  • VSE UI: Add a proxy menu to Preview/View menu
  • VSE UI: Text panel adjustments
  • Eyedropper: Support get samples from other windows
  • Gizmo Library: New Snap Gizmo
  • Sculpt: Cloth Filter
  • Sculpt: Pose Brush Scale/Transform deform mode
  • Sculpt: Pose Brush Face Sets FK mode
  • Sculpt: Improve twist axis in Pose FK mode
  • LibOverride: Make constraints fully overrideable.
  • LibOverride: Make camera data-block properties overrideable.
  • LibOverride: Make all modifiers properties overridable.
  • Modifiers: Add normalize weights option to vertex weight modifiers
  • EEVEE: Refactor of eevee_material.c
  • Fluid: Foundation for new OpenVDB file IO
  • Annotations: Add Stabilization for draw tool
  • GPencil: New Percentage parameter in Build modifier
  • UV: use selection for 'Seams from Islands'
  • Armature: increase maximum delectable bones from 4096 to 8192
  • Cycles: Enable OptiX on all Maxwell+ GPUs
  • Cycles: Added shadow terminator offset parameter.
  • Cycles: change perspective depth pass to be more standard
  • OpenSubdiv Refactor
  • BVHCache: Performance
  • DrawManager: Graph Task Scheduling
  • Mesh: skip conversion from edit-mesh to mesh in edit-mode
  • FBX: Make importing heavy animations twice more quicker.
  • New Release Versioning

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BlenderToday Links:

  • Chat: https://blender.chat/channel/today
  • Community: http://blender.today
  • Twitter: https://twitter.com/BlenderToday
  • YouTube - https://www.youtube.com/BlenderCommunity

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Pablo Vazquez Links:

  • Instagram - https://instagram.com/pablovazquez.art
  • Twitter - https://twitter.com/pablovazquez_
  • YouTube - https://www.youtube.com/PabloVazquez
  • ArtStation - https://artstation.com/pablovazquez

Background music by Thaehan https://www.youtube.com/channel/UC5HYJTpconGuwC8g-l1QXLg

#BlenderToday #b3d

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