Android programming - drawing bitmaps in a game loop

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Andy Balaam creates an Android game which smoothly animates lots of images moving around on the screen. Covers acquiring and a SurfaceView, using the SurfaceViewHolder and locking a Canvas, and structuring a game loop to animate smoothly and skip frames when needed. The code is written using Android Studio. Later, we will look at how to build an Android game that shares code with non-Android versions.

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